anyone who are into this shit should be considered lethal objects right?
i read somewhere we should appreciate variety like
life and death
crushed and whole
amputated and normals
creep and non creep
so… i guess one must appreciate
animal killing and non animal killing.
and non animal killing but violent drawing vs animal killing but cute drawing
or was that from the writer of breaking bad or game of throne who tells about a cute-ly person in the set who shot the scariest scene?
it's a job.
we follow money
checklist: realistic plastic rendering
because…what is life without plastics??
all metals, rocks and flesh?
we need plastics.
or EVA foam, polystyrene…those sort of things.
What is reflection and refraction too lol
How do you draw them
It is unclear what you are trying to say here. (or just fooling around)
I don't think that you should bother learning how to draw, because that's extremely time-consuming and not very rewarding work.
sure we all love pictures but it takes way too much time.
So as every lazy artist like me does, just grab some 3d tool maybe that famous game MMD or Daz and start making pictures fast and easy.
if you want better results just edit them manually.
I think you should ask those questions on some physic forum LOL
Is that a serious answer?
Last time i check physics would include gravity…not guro-vity.
I m3an. L0l.
Just trying to make good image to play with.
Because hell. Plastic or wood models are so exp3nsive.
Shit…seems i get the answer already
Deceptively…minimalistic. not simple. But minimalistic
Been looking in the wrong places…anatomy…physics… graphic engineering…computer science…industrial design
I go for the more complex and detail for more elaborate and precise…revelation haha
Maybe should leave gurochan already
Some of this place's element is too extreme for me.
Dude… take your meds.
Also if your computer, like mine, has proven not up to the task of running something like DAZ-3D… well… you're probably not going to solve that problem by attempting to program your own novel rendering engine from scratch, without yet even knowing how to plot a 3D figure on a 2D display. Those things are hideously complex, and about anything that would produce the result you desire (without taking a whole day over each render) would be just as prohibitively heavy on the system requirements.
I've just had to resign myself to not being able to play in the big boy's sandpit until I've upgraded to something a little meatier in the silicon.