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/3dcg/ - 3D CGI

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File: 1583749178669.png (1.57 MB, 1000x800, 59.png)

 No.37705

Hello friends, I've been practcing my render skills for some time but I barelly had the time and my PC was shit for rendering. I've upgraded for a medium low-grade PC, bought some 3d products and the best of all, got some little time to exercise my skills. I know the majority of the pieces will be unrefined, is the pose department, the focus for me is the lighting and render time, a few will have issues of granulation becouse I wanted to rener something else mid render process.

I hope you guys like and I'm open for requests.

Cheers!!!

 No.37706

File: 1583749313302.png (1.49 MB, 1000x800, 58.png)

Another angle

 No.37707

Gurochan is not cooperating right now, later I'll post the rest I have done.

 No.37711

Good Stuff! looking forward to seeing more!

 No.37725

Wow! This looks promising

 No.37729

Whoa. That's hot. >=]

 No.37733

It is actually quite wonderful, however there is a bit of detail missing at the bottom of her neck.Thats literally the only thing slightly off and is very well done.

>:)

 No.37752

File: 1583834221639.png (1.3 MB, 1000x714, 44.png)


>>37733
Indeed, I get a lot of trouble with my decapitation tool, it deforms the hair atrociously and the blood prop never fit perfectly. I know I must use photoshop for those inconsistencies but I rather improve my skill in DAZ before fixing my errors in post production. In fact, I have not used photoshop still for all my renders.

 No.37753

File: 1583834442293.png (1.21 MB, 1000x714, 43.png)

A continuation

 No.37754

File: 1583834530891.png (1.35 MB, 1000x714, 45.png)

The ordeal continues

 No.37755

File: 1583834626960.png (1.04 MB, 1000x714, 46.png)

She's at her limit

 No.37756

File: 1583834749160.png (1.46 MB, 1000x714, 47c.png)

That's what happens to broken toys

 No.37757

File: 1583834859064.png (1.39 MB, 1000x714, 47b.png)

next

 No.37758

File: 1583834956106.png (909.35 KB, 1000x714, 47c (2).png)

what's left

 No.37764

I see a new star in the sky.

 No.37767

Interesting at least. I would like to see more.

 No.37786

Love the renders. Are you on pixiv? I believe I've seen an artist somewhat similar in style to you and wonder if it's you.

 No.37805

No, I'm not at pixiv, a year ago I posted some VERY early work here in gurochan, but it was really bad. Some renders are to big for gurochan to handle, perhaps I'll post them there on pixiv. But, for the time being gurochan will be my main site. XD

Cheers!!!

 No.37808

Nice renders, love the details, and I'm sure you already know what else is lacking, just the textures on decaps :)

I'm wondering, is it possible to do any video game characters instead of originals?

 No.37809

File: 1583890313721.png (1.44 MB, 1000x800, 75.png)

>>37808
I'm limited on bought characters. I have resources to make a face in DAZ but i lack the skill to copy the face using it, perhaps a 3d sculpting software would help but it is beyond my current skill level.Some time ago I saw a dva model for genesis 8, the base I formated all my resources, but I could'nt afford it at the time.

I'll keep a eye for gaming characters, as a matter of fact, I've been looking for too long for a Jill Valentine model for genesis 8.

Here we have another test render with the model I call Laura

 No.37815

This is great! Please keep doing them!

 No.37818

File: 1583923435252.png (6.28 MB, 1917x1438, 7.png)

Here is another, let's hope Gurochan can handle it.

 No.37820

>>37818
Yes we can. ;)

 No.37825

A new gurochan legend is born

 No.37831

Amazing! Where can we see more of your works? Do you have a pixiv or something like that?

 No.37832

File: 1584008670876.png (911.78 KB, 1200x1144, Dva.png)

Look who joined the execution line!!!

This is a very quick test render, sadly this model is VERY limited in terms of hair and decapitation but who doesn't like a good rough fuck with a bit of ahegao in the morning?

>>37831
I post here on gurochan but i'll create an account on pixiv for safe keeping although gurochan will be always my fist place to post new stuff. I'll certanly post the link here.

I wish to contribute to this community that kept me sane through all my years.

Cheers!!!

 No.37854

Your work is amazing! Could you please teach me how to add words and scars on the skin of characters without photoshop?

 No.37855

These all look amazing!
Is it possible to render intestines? or if you have any intestine models. Would love to see some gutfucking content.

 No.37856

I can see that you probably have a focus on beheadings, but would love to see some other necro situations with her head still attached with a rolled eye look. Maybe her neck twisted or snapped and all limp. Some ideas like this maybe if you ever stray away from beheading stuff.

 No.37859

Cut her feet off !!!

 No.37874

>>37705
This is crazy good quality. Did you use subsurface scattering??

 No.38108

File: 1585075135683.png (3.98 MB, 1920x1080, Dragon Lady.png)

here is another practice for me.

 No.38109

File: 1585075251616.png (1.6 MB, 1920x1440, Demon Pose.png)








Here we have one of my Bad Guys

 No.38110

File: 1585075429857.png (3.27 MB, 1920x1440, Demon Pose 4.png)

another one




-

 No.38111

File: 1585075677767.png (1.57 MB, 1920x1440, Demon Piggy Back Ride.png)

He is not such a bad guy, he is just rough…

I don't understand why posts that have images get distorted like the last ones.

 No.38112

Or is he?

 No.38113

File: 1585076073975.png (5.49 MB, 1920x1440, 1.png)

Forgot to select the image.
This one, I know, is FAR, from perfect but i thought it fit here very well

 No.38114

File: 1585076406517.png (346.3 KB, 908x510, Fantasy Space.png)

I had problems with my computer and had to format my hd, it prevented me from saving my files, I lost all of them, more tragically I lost all my characters with custom bodies.

But what is dead may never die. I intend on making some new characters, mix a matching some faces to create new ones, and perhaps, trying to copy existing ones, who knows? I hope to count on you guys to provide me with suggestions.

Cheers!!!!

 No.38126

>>38114
I know that pain. I acidentally overwrote my stuff and the unique character I was working on :( .

I had a backup of her but it just isn't the same I think.

 No.38149

It's incredible how far rendering technology has come. Equally impressive is the dedication some people put into creating porn to suit their tastes.

I have recently finished Doom Eternal and read an article about the possibility of it getting a modding tool released - and already my mind started to wonder at all the possibilities…
Still, creating female characters in that game would entail a lot of custom assets being added, and even proper AI packages to be coded.

 No.38155

>>38149
Dude! but it would be awsome!!!!

 No.38164

I feel for you, my brother. Thanks for sharing your amazing work ;)

 No.38165

File: 1585349098398.png (768.17 KB, 909x511, 6.png)

I'm SO FREAKING HAPPY, i had an old backup folder on my external hd for my characters. I still got the girls, but I'll need to work on my bad guys aggain. So not all is lost.

Here is a celebration set. The second image is too dark, later i'll try to improve it.

Stay safe in this dark times.

Cheers my friends!!!

 No.38166

File: 1585349206008.png (835 KB, 909x511, 5.png)

Kate tried to infiltrate the enemy base by the sewers. Intel hasn't told her all the details and she overlooked the tribes of cannibals that live underground, a mistake her clone, hopefully won't commit.

 No.38168

Incredible work: the cum, the facial expressions, the blood, the staging, the hair, everything. I'm extremely impressed!

 No.38180

File: 1585423485925.png (2.58 MB, 1920x1080, 7.png)

The fate of Kate's corpse.

 No.38182

I love the close-ups of the decapitated heads :-D

 No.38208

>>37705
Awesome pics! I'm trying myself with 3D the last days, but I'm having problems with the blood. How did you get it to look so good? Which programm do you use?

 No.38214

>>37874
If I use it it is not intended. You see, I'm still learning

>>38208
My friend i use a product called splatter for blood, it is like a sheet that can simulate fluids of all kinds, then I apply dforce to shape it. I also bought another that applies the blood to the skill of the model.

 No.38217

Looks great!

Daz has morphs that can change faces and you can shape them how you want. Right now they're having huge sales and you can get great models for 10-15 bucks if you can scrape some money together!

Keep it up!

 No.38218

>>38214
Splatters are great! You can get a wearable decal and put the cutout opacity and normals on them and it'll save you a ton of time instead of dforce.

Of course, you can't beat dforce splats for some of the effects!

 No.38224

>>38218
I'm still to learn cutout opacity and normals, I've scraped the surface but I don't know a good guide on the subject…

 No.38227

>>38224
Ha! Give it time. From what I've seen you do a great job already!

Cutout Opacity and Normals are under the surfaces tab. Cutout opacity allows you to take something like the splats and apply a predefined shape to it. Next time you load a splat, take a look at both of them.

The cutout is a simple black and white image where the white part is visible and the black is hidden.

Normals act as an extra detailed bump map that iray renders as 3D.

It can get complicated and frustrating, but its awesome when you get sorta the hang of it! Been doing it a couple years and I still have way way more to learn!

 No.38255

Cut off feet pls

 No.38258

>>38224
Sup man (or woman), I do some 3d art too in DAZ, if you stumble upon a problem or something, maybye I could also help. Keep up and never give up :D
Also you can hit me up on deviantart (username razer1911)
Cheers

 No.38259

File: 1585708103954.png (1.67 MB, 1080x810, feet2.png)

>>38255
Thanks for the support razer, I'll contact you for sure, i say the same to you, I know i still have a lot to learn but I'll help in whatever I can.

>>38258
Feet cutoff

"Angelica was confident enough to raid the ruins hoping to find the lost treasure. Obviously her skills where no mach for the orcs. They see no value in gold, it is used to lure in adventures to be made as trophy-wives. As we can see, the cerimony was quite short"

>>38258
I really enjoy the sugestions for new pieces, it inspire me to focus on new aspects that i have not considered. Thank you

Cheers!!!

 No.38262

>>38259
I use DAZ for everything too! I even have that setpiece you used in the pic! Great to see more people coming out and doing what they like!

Again, your stuff looks great, and the more we learn, the more creative freedom we get! I hope you guys don't mind if I hit you up for advice, either…

 No.38265

Hello friends, to prevent the issues that arise when gurochan goes down, I'll post new stuff on pixiv, I won't mess with deviantart since i've seen manny good artists had problems and getting banned.

Despite that, gurochan will be the first place for me to post, pixiv will be the backup

h ttps://www.pixiv.net/en/users/1243523

 No.38351

File: 1586014270603.png (1004.88 KB, 864x1080, jill nemesis classic.png)

Hello friends. I have long wished to do this piece, for those that don't know it is from an artist that I never knew the name, wish I had, it is for me one of the first guro i've seen and one of the best guro art. I hope to do more like this in the future.

 No.38353

>>38351
VERY nice!

 No.38374

>>37832 wow, I love that one!
Can we please get more Overwatch guro? It's super rare :o

 No.38390

Can we see the cumshot on severed feet and head ?

 No.38392

File: 1586145939329.jpg (102.19 KB, 500x691, 691df865d9d1727972766b4983….jpg)

>>38351
The picture you speak of is this.

 No.38394

File: 1586155707679.png (830.76 KB, 864x691, jill nemesis classic 4.png)

>>38392
That's the one I tried to emulate with the resources that I have. I really wish I could draw better but the advantage of 3d is the possibilities to render diferent angles.

Enjoy!!!

 No.38395

File: 1586155751032.png (1.22 MB, 864x1080, jill nemesis classic 3.png)

another

 No.38396

File: 1586155815402.png (1.05 MB, 864x1080, jill nemesis classic 2.png)

Another
Another

 No.38423

>>38394
Well it really turned out great! Fantastic work!

 No.38441

>>38396
The more I look, the better I appreciate it. Really top level shit, man!

What hair is that, btw? Does it pose well? I like dforce hair but it just takes too damn much work to get it looking great and all the IK hair just doesn't seem like you can put it where you want it well enough.

 No.38443

Hey I absolutly love the rendre, so realistic !
I got I paid request to ask about skullfucking and beheading on a pretty skinny blonde.

hmu for explanations and precisions :)



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